Steam-Powered

Steam-Powered from Unstable. Uncommon MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

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No Legalities Known For This Card
Card Set Unstable  
Card Type Artifact Creature — Construct
Rarity   Uncommon  
Card Text :
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Card Number #161
Artist Carl Critchlow
Subtypes Construct
Keywords Augment
Card Languages English
Frame Version 2015
Border Color Silver
Reprint? No
Is Promo? No
Oversized? No
Joke Card? Yes
In Starter? No
Time Shifted? No
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Steam-Powered #161 (NM) Unstable UST Magic MTG

$2.79

Price History

Card Rulings

2018-01-19

The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.

2018-01-19

Creatures with augment don’t have a mana cost and can’t be cast.

2018-01-19

Augment can’t target creatures that aren’t host creatures.

2018-01-19

You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.

2018-01-19

Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.

2018-01-19

You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.

2018-01-19

Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.