Sunstreak Phoenix

Sunstreak Phoenix from Innistrad: Midnight Hunt. Mythic MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Sunstreak Phoenix Magic: The Gathering card image
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Brawl Legal
Commander Legal
Duel Legal
Explorer Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Timeless Legal
Vintage Legal
Card Set Innistrad: Midnight Hunt  
Card Type Creature — Phoenix
Rarity   Mythic  
Mana Cost
Card Stats   4 /   2
Card Text Flying
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, you may pay . If you do, return this card from your graveyard to the battlefield tapped.
Card Number #359
Artist Brian Valeza
Subtypes Phoenix
Keywords Flying
Card Languages English , French , German , Italian , Japanese , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 16167
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? Yes
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

NM Foil - Sunstreak Phoenix MID - 162 Innistrad: Midnight Hunt

$1.33

Price History

Other Printings

Card Rulings

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

2021-09-24

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

2021-09-24

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.