Wild Instincts

Wild Instincts from Magic Origins. Common MTG card for deck building and Commander. View rules, legality, and compare prices from multiple sellers.

Wild Instincts Magic: The Gathering card image
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Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Paupercommander Legal
Penny Legal
Pioneer Legal
Vintage Legal
Card Set Magic Origins  
Card Type Sorcery
Rarity   Common  
Mana Cost
Card Text Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Flavor Text Nissa had only the space of a heartbeat to react, her instincts steering her blade.
Card Number #206
Artist Igor Kieryluk
Keywords Fight
Card Languages Chinese Simplified , Chinese Traditional , English , French , German , Italian , Japanese , Korean , Portuguese (Brazil) , Russian , Spanish
Frame Version 2015
Border Color Black
EDHREC Rank 23360
Reprint? No
Is Promo? No
Oversized? No
Joke Card? No
In Starter? No
Time Shifted? No
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3rd Party Listings

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3rd Party Offer Image Title Price
eBay

Magic the Gathering - Wild Instincts [ORI - 206] - NM/Common

$1.75

Price History

Card Rulings

2015-06-22

You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.

2015-06-22

If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.